3DTotal – Lighting La Ruelle - 3ds Max + mental ray

3DTotal – Lighting La Ruelle - 3ds Max + mental ray
.pdf | .obj | .3Ds | .max | textures | 551Mb

Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

Throughout the five chapters Andrew Finch provides a step-by-step account of how the scene can be transformed into one of the above environments, encompassing a range of techniques that will present a comprehensive insight into both lighting and rendering exterior scenes.

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3DTotal – Lighting La Salle 3DSMax + Vray

3DTotal – Lighting La Salle 3DSMax + Vray
PDF + Resource files | 33 pages | 2.14GB

This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation.

The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

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3DTotal – Lighting La Salle - Maya + Mental Ray

3DTotal – Lighting La Salle - Maya + Mental Ray
PDF + Resource files | 36 pages | 2.7GB

This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation.

The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

CONTENTS
Chapter 1 - Sunset
Chapter 2 - Broad Daylight
Chapter 3 - Artificial Light
Chapter 4 - Mood Lighting
Chapter 5 - Tv-Lit (Night Time)

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EAT 3D : ZBrush 4 - New Features - A Comprehensive Overview

EAT 3D : ZBrush 4 - New Features - A Comprehensive Overview
.mp4 | project files | 797 Mb | Duration: 5 1/2 Hours

In this DVD, Michael Pavlovich takes up where he left off on the ZBrush 3.5 Comprehensive Video. With the release of ZBrush 4 comes many new amazing features and Michael explores them in detail. He first starts off with an overview and then goes straight into many new modifiers, from there he gets into the many new brushes and settings included. Michael then goes into the new subtool features, shadowbox, layers, and then an extremely detailed overview of spotlight. From there he goes into Timeline, UV Master, Transpose, Materials, and Rendering with BPR. Finally there is a bonus chapter included that goes over the creation of the characters body.

This DVD is perfect for those who want to get the most out of ZBrush 4's many new features and put them to use making amazing character right now.

About the Instructor:
Michael Pavlovich has been in the game industry since graduating from the Ringling School of Art and Design in 2005. Starting as an environment artist, Michael has worked on several titles for multiple platforms, at both Electronic Arts and Sony Online Entertainment. Michael is currently a Senior Character Artist at SOE, Austin.

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EAT 3D : Portrait Production - Creating a Realistic Portrait in Maya

EAT 3D : Portrait Production - Creating a Realistic Portrait in Maya | .mp4 | project files | 932Mb

In this DVD, Instructor Tony Reynolds takes you through the process of creating and rendering out a portrait using Mental Ray in Maya 2011. Tony starts off by taking a previously sculpted head from ZBrush and shows you how to prepare and export the model for Maya. From there he goes into great detail on all the Maya setup and settings, lighting with Mental Ray, simple and advanced skin shader setup, skin textures, rendering eyes, rendering teeth, rendering a tongue, creating hair for the face and head, using render layers, and compositing the render layers in Photoshop.

About the Instructor:
Tony Reynolds has been training in the visual arts from a young age, and started his video game career in 2005. He has worked at Electronic Arts and Sony Online Entertainment, Austin, where he is currently the Lead Senior Character and Technical Artist.

Project Files: Included are the Maya files, ZBrush files, .obj files, renders, textures, and final .psd as shown in the DVD.

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3D Fluff - Introduction to Cinema 4D R12

3D Fluff - Introduction to Cinema 4D R12
English | 1440 x 900 | MOV AVC 406 Kbps 15.000 fps | AAC 78.9 Kbps 2 channels | 1.91GB

This is the physical DVD edition which will ship to your address, you may also be interested in the immediate download option.

Introduction to R12 is a complete starter course with 5 hours of tuition for anyone just starting with CINEMA 4D. Targetted towards someone who is currently using Photoshop or After Effects, or anyone currently using an old or low-end 3D application that is looking to move up to a professional piece of software.

Matthew takes you through everything from setting your projects up, adjusting preferences to make your life easier, through all the expected areas such as modelling, lighting, animation, texturing and rendering.

Everything is explained clearly and tips about common mistakes and misunderstandings are explained so that you don't get stuck. This DVD is suitable for all versions of CINEMA 4D R12 but does predominantly cover the features found in the Prime edition. Some extra pointers are mentioned though so that users of other versions such as Broadcast and Studio know where to look if they wish to read up on specific extra features which might help them.

Main topics covered:
* General application guide
* Modeling, from simple spline-based to full poly editing
* Animation
* Materials and textures
* Setting up renders
* Particle systems
* Easy object deformation
* Which buttons you shouldn't worry about

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3d Render : Lighting and Rendering in Maya: Lights and Shadows by Jeremy

3d Render : Lighting and Rendering in Maya: Lights and Shadows by Jeremy | 1.3 GB

Great lighting is the key to getting professional-looking output from Maya and Mental Ray. Now, for the first time, Pixar Technical Director Jeremy Birn shares his secrets, his settings, and his Maya scenes, in a Maya-specific training DVD. This new DVD features over 3 hours of tightly edited demonstrations of professional lighting and rendering techniques using Maya and Mental Ray.

Topics covered include:
* Step-by-step lighting of full Maya scenes
* Simulated radiosity style lighting for realism and speed
* Every kind of Maya light and shadow explored in depth
* Hacks, tricks, cheats, and creative uses for light attributes
* Practical approaches to professional-looking color choices
* Ray-traced shadows: how to optimize them and control their appearance
* In-depth guide to fixing different kinds of shadow artifacts and light leaks
* Mental Ray controls in lights, shadows, shaders, and render settings
* Adjusting shadows in reflections, through transparency and fur, in real-time, and in other special cases

The DVD features 18 video lectures that you can play on your computer. The videos are high-resolution to show every pixel of the Maya interface in each demonstration. All the Maya scenes are included on the DVD as well, along with necessary textures, lights, and shaders to re-create each demonstration. Printable PDF course notes provide a quick reference guide to lighting and rendering functions in Maya.

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3D Total – ZBrush Character Creation

3DTotal – ZBrush Character Creation
.mov | .pdf | 9.50 GB

ZBrush Character Creation is a 91-page comprehensive look at the techniques and tools used to sculpt a variety of physical characteristics specific to several character types. The lessons on offer by professional artist Rafael Ghencev, Rafael Grassetti and Joseph Harford, show how to transform a general base mesh into a definitive character class and not only explain the tools used to not only create the details and unique facial features, but also cover how to manipulate the overall proportions and head shapes.

The series utilises the skills of three different authors whose combined talents cover a multitude of methods that encompass sculpting approaches key to character modelling in ZBrush. Texturing techniques are also covered, alongside the brushes and tools used throughout the process and some general principals to consider before starting a design. Through exploring numerous states of the human condition we are given a comprehensive insight into the methodology behind creating believable characters in ZBrush and the associated tips and tricks used by the professionals.

This eBook also contains a free base mesh used and over three hours of downloadable movie files.

CONTENT

There are nine chapters in all, five of which cover the human condition and four of which cover creatures with human characteristics including zombie, werewolf and Frankenstein’s monster. The chapters are as follows:

1. Old/Gaunt
2. Obese
3. Steroid pumped guy
4. Extreme piercings and tattoos
5. Beaten up
6. Zombie
7. Vampire
8. Werewolf
9. Frankenstein

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Set Up An Intense CG Street Race Composition

Set Up An Intense CG Street Race Composition
FLV | H264 1337 kbps | English | 1280x720 | 25fps | AAC 128 Kbps | 1.14 GB

In this complete tutorial, we will take you through the process of creating a CG Street Race shot, using a background footage plate and various 3D elements. We will start by preparing the footage for use in tracking the camera movement. We will then track the footage using Boujou tracking software. Once tracked, we will take the 3D camera data into 3D Studio Max and create a basic proxy scene and animation. We will then import hi res 3D car models into 3D and link them to our proxy animation. We will also light the scene to help blend the 3D assets into the BG footage. Once the 3D assets are ready, we will render out the elements using multipass rendering and bring them into After Effects for compositing the shot. You will learn how to layer multipass renders and how to use layer modes for the various elements. Then we wil apply various post production treatments including post-motion blur, color correction and audio. Once you have stepped through the entire process, you will be left with a believable CG shot, for use in your showreel or projects….

Parts:
* Part1 – Preparing the Footage, Tracking
* Part2 – Setting up for 3D and creating a simple proxy 3D set and car animation
* Part3 – Importing hi-res 3D models and setting up lighting and rendering
* Part4 – Setting up for final render passes
* Part5 – Compositing the shot in After Effects
* Part6 – Post production and color treatment

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3D Buzz: Techniques from the Masters

3D Buzz: Techniques from the Masters
XviD | 800x600 | Duration : 13.35 hours | 1.26 GB

The Techniques from the Masters, Volume I disc is a compilation of professional-level video tutorials put together from a variety of instructors who want to share some of their knowledge with the 3D community. This disc was created using video submissions from 3D Buzz's Content Developers Contest #2, and the entries are incredible! You're not going to find this much bang for so few bucks anywhere!

Covering nearly thirteen hours of video training over 11 different applications, this first volume of the Techniques from the Masters series will teach you a wide variety of secrets and tricks ranging from modeling to advanced rigging to rendering to matchmoving and even on to network programming and much more!

Included Videos

* Dynamic Vehicle Rigging with Maya (3.39 hrs)
Instructor: Steven Hughes
* Realistic Lighting and Shading with XSI and mental ray (3.42 hrs)
Instructor: Christian Goetzinger
* Creating Dynamic Ropes using Maya Hair (1.0 hrs)
Instructor: Peter Claes
* Modeling, Rigging, and Animating a Jellyfish in Maya (1.57 hours)
Instructor: Anthony Tompkins
* Modeling a Barstool in Houdini (46 min)
Instructor: Jerry Stanley
* Introduction to Terragen 2 (50 min)
Instructor: Leonard Halmrast
* Matchmoving with Maya and Voodoo (51 min)
Instructor: Oliver Summa
* Introduction to Network Programming with C++ (41 min)
Instructor: Crisostamo Trevino
* Modeling and Texturing for Unreal Engine 3 (Roboblitz) using 3ds Max and Photoshop (1.36 hrs)
Instructor: Serguei Kalentchouk
* Animating DAZ Studio Assets using 3ds Max and Motionbuilder (36 min)
Instructor: Frank Van Noordt

Total Approx. Running Time: 13.35 hours

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http://www.sharingmatrix.com/file/14681839/3D_Buzz_Techniqu3s_fr0m_the_Mast3rs.part11.rar
http://www.sharingmatrix.com/file/14681917/3D_Buzz_Techniqu3s_fr0m_the_Mast3rs.part12.rar
http://www.sharingmatrix.com/file/14681971/3D_Buzz_Techniqu3s_fr0m_the_Mast3rs.part13.rar

Fileserve Link:

http://www.fileserve.com/file/8tyy9Mq/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part1.rar
http://www.fileserve.com/file/Z9cEbvV/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part2.rar
http://www.fileserve.com/file/K4wt52C/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part3.rar
http://www.fileserve.com/file/rbfUSUC/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part4.rar
http://www.fileserve.com/file/BPQf8B4/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part5.rar
http://www.fileserve.com/file/PuXVp92/3D.Buzz.Techniqu3s.fr0m.the.Mast3rs.part6.rar

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EAT 3D : Unreal Development Kit 2 - Creating Cinematics & Environmental Effects

EAT 3D : Unreal Development Kit 2 - Creating Cinematics & Environmental Effects
English | FLV | H264 1280x720 | AAC 128 Kbps | 1.06 GB


Back by popular demand, Sjoerd “Hourences” De Jong builds upon the information taught in his first DVD (An Introduction and Application) by creating an entire in-game cinematic. Sjoerd starts with a custom existing level and adds rain, wind, thunder, lightning, splashes, puddles, and even plants that react to wind in order to bring the environment to life. From there he goes through adding a character to the scene, adding multiple cameras, triggering a lighting strike, creating an electrifying effect, creating a fire, blowing off a small door and finally setting everything up in kismet/matinee for the final cinematic.

You will also learn from an Unreal Master exactly how to develop your own workflow and start making amazing cinematics inside UDK right now.

About the Instructor:
Sjoerd “Hourences” De Jong has been working with the Unreal Editor for over 10 years and has worked as titles such as Huxley, Warpath and UT 2004. Sjoerd recently Designed and directed the UT3 mod "The Ball" that has already won a range of awards in some of the world's largest competitions such as the ModDB MOTY and the MakeSomethingUnreal contest. Make sure to check out Sjoerd's website www.hourences.com for free unreal tutorials, books, and personal tutoring.

Apps Used : Unreal Development Kit (UDK). You can download it free HERE.
Duration : 4 1/2 Hours
Instructor : Sjoerd "Hourences" De Jong
DL Filesize : 1.8 GB
Project Files : Unreal Map and Packages of the final level.

Download Links

Hotfile Link:
http://hotfile.com/dl/75561241/2f40040/Unr...part01.rar.html
http://hotfile.com/dl/75561240/9fdd9e3/Unr...part02.rar.html
http://hotfile.com/dl/75562918/9d4567f/Unr...part03.rar.html
http://hotfile.com/dl/75562972/8044367/Unr...part04.rar.html
http://hotfile.com/dl/75564674/070a1aa/Unr...part05.rar.html
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http://hotfile.com/dl/75566332/6761945/Unr...part07.rar.html
http://hotfile.com/dl/75566515/724956e/Unr...part08.rar.html
http://hotfile.com/dl/75567899/16fe4cc/Unr...part09.rar.html
http://hotfile.com/dl/75568234/d28e1c2/Unr...part10.rar.html
http://hotfile.com/dl/75569871/20f574a/Unr...part11.rar.html
http://hotfile.com/dl/75570000/ebb1730/Unr...part12.rar.html

Fileserve Link:
http://www.fileserve.com/file/PgHqfTV
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Hotfile Link:
http://hotfile.com/dl/76340508/19c41da/Eat3D_-_Unreal_D.Kit_2-C__E_Effects_by_T-mick.part1.rar.html
http://hotfile.com/dl/76342648/3620d1c/Eat3D_-_Unreal_D.Kit_2-C__E_Effects_by_T-mick.part2.rar.html
http://hotfile.com/dl/76336166/3923065/Eat3D_-_Unreal_D.Kit_2-C__E_Effects_by_T-mick.part3.rar.html
http://hotfile.com/dl/76338153/68add72/Eat3D_-_Unreal_D.Kit_2-C__E_Effects_by_T-mick.part4.rar.html
http://hotfile.com/dl/76340119/c5f3785/Eat3D_-_Unreal_D.Kit_2-C__E_Effects_by_T-mick.part5.rar.html

Fileserve Link:
http://www.fileserve.com/file/DfJVYNG/UDK2.CTCNM-EVRMEF.part1.rar
http://www.fileserve.com/file/s8vFpZu/UDK2.CTCNM-EVRMEF.part2.rar
http://www.fileserve.com/file/YTV9vfA/UDK2.CTCNM-EVRMEF.part3.rar
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Filesonic Link:
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http://www.filesonic.com/file/25048969/UDK2.CTCNM-EVRMEF.part5.rar

Hotfile Link:
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Hotfile Link:
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Filesrve Link:
http://www.fileserve.com/file/TGqQHzy/shareislove_UDK2.CTCNM-EVRMEF.part1.rar
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Filesonic Link:
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EAT 3D : The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max

EAT 3D : The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max
Duration: over 9 hours | Apps Used: 3ds Max 2010, Photoshop| 1.24 GB

In this DVD, Instructor Laurens Corijn demonstrates how to model and render an entire high poly military dozer from scratch. Laurens explains many hard surface modeling techniques that will help you create complex shapes without pinching artifacts when smoothing. Next you will learn how to add a few simple materials and then render out different element passes using Mental Ray. Finally all the render passes are taken into Photoshop where Laurens shows a few interesting tricks on how to composite them and get a final image for your portfolio.

This DVD is perfect for those who want to want to learn many practical hard surface modeling techniques and rending out your highres 3ds Max models for your portfolio.

About the Instructor:
Laurens Corijn is a 3D artist from Belgium currently employed as a 3D lecturer at the University College of West-Flanders. He teaches 3D for realtime applications as well as intermediate Unreal Engine 3 topics. Having been trained in both artistic and technical fields, Laurens prefers to work on projects were these skills are combined. Having worked for broadcast as well as games, Laurens focuses on realtime mechanical 3D art for games.

Apps Used : 3ds Max 2010, Photoshop
Duration : over 9 hours
Instructor : Laurens Corijn
DL Filesize : 1.24 GB
Project Files : 3ds Max Scene with final High Poly Dozer. Photoshop File with final composition. Render Pass raw TGA files. 2 Maxscripts used in the DVD. Dozer Reference.

Download Links

Fileserve Link:

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10
Part 11
Part 12
Part 13


Hotfile Link:

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10
Part 11
Part 12
Part 13


Hotfile Link:

http://hotfile.com/dl/75659914/b1355a8/dozer1.part1.rar.html
http://hotfile.com/dl/75661198/93085ee/dozer1.part2.rar.html
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Filesonic Link:

http://www.filesonic.com/file/24592627/dozer1.part1.rar
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http://www.filesonic.com/file/24592607/dozer1.part4.rar
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Fileserve Link:

http://www.fileserve.com/file/W3nDh7s/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part1.rar
http://www.fileserve.com/file/Gz8MEaa/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part2.rar
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http://www.fileserve.com/file/QSqn8Zj/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part6.rar
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Filesonic Link:

http://www.filesonic.com/file/24782545/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part1.rar
http://www.filesonic.com/file/24782617/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part2.rar
http://www.filesonic.com/file/24782717/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part3.rar
http://www.filesonic.com/file/24782783/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part4.rar
http://www.filesonic.com/file/24782805/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part5.rar
http://www.filesonic.com/file/24714433/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part6.rar
http://www.filesonic.com/file/24714711/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part7.rar
http://www.filesonic.com/file/24715055/The.Dozer.Part.1-Building.Rendering.a.High.Poly.Dozer.part8.rar

Hotfile Link:

http://hotfile.com/dl/75735585/970c678/Dozer-part1.part1.rar.html
http://hotfile.com/dl/75736077/e467ae6/Dozer-part1.part2.rar.html
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http://hotfile.com/dl/75738778/2e250f1/Dozer-part1.part8.rar.html

Fileserve Link:

http://www.fileserve.com/file/Fr7qH2M/48dozer_part1.part01.rar
http://www.fileserve.com/file/CvxEQKa/48dozer_part1.part02.rar
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Hotfile Link:

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Fileserve Link:

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